About Me

Hi!

I am a Senior Machine Learning Developer at Unity. Since I joined the company in late 2020, I have contributed to research on the use of AI in a cutting-edge tool for Game Designers, developed data monitoring solutions for the Unity Ads ML pipeline, and briefly worked with the application of AI (Diffusion Models) for generating visual assets. I am now part of the team that is building Unity Muse where my key focus has been on tool use in the LLMs that drive Muse.

I moved to Unity after about a decade-long career in Music Technology during which, most recently I worked as a Senior Research Scientist at the Copenhagen based music streaming startup Moodagent. I was part of the Music Recommendation team where we worked on continuously improving the relevance of music that our app recommended to our listeners each day.

Before this, I was a Machine Learning Researcher at the pioneering music technology startup Jukedeck (acquired by TikTok in 2019) where I played a key role in the design and development of the first ever commercially deployed generative AI music composer. Our technology was embraced by thousands of YouTube video content creators to create background scores for their videos!

I was awarded a doctorate degree (PhD) in Computer Science in July 2016 by City University London under the supervision of Artur Garcez and Tillman Weyde. My research involved the development of novel Neural Networks architectures, as well as the use of existing ones to learn (and generate) temporal patterns in musical scores, and also to classify non-musical data.

I received a Master’s degree (M.Sc.) from the Music Technology Group at Universitat Pompeu Fabra. I hold a bachelor’s degree (B.Tech.) in Computer Science and Engineering from the International Institute of Information Technology – Hyderabad.

I have, in the past, worked as a Research Engineer (2007-10) at Siemens Corporate Technology – India on human action recognition in video and event detection in environmental audio among other video and audio analysis topics. I was a Research Assistant (2011-2012) at the Technologies for Acoustics and Audio Processing (TAAP) lab at Simon Fraser University where I worked on digital waveguide synthesis techniques for the tenor saxophone. I also did a brief internship at PMC Technologies (2011) during which I assisted with work on regression methods for failure prediction in manufacturing units in the semi-conductor industry.

I enjoy playing the guitar and have been playing mostly rock and heavy metal music for several years now as a hobby. I also hold a Grade 6 certification in Electric Guitar awarded by Rock School, and have also informally completed the syllabus for Grades 7 and 8. You can see me play on my YouTube channel!