Completed Learn TypeScript Course on Codecademy

Back in December, I completed the C# course on Codecademy. This was mainly in order to be able to broaden the scope of my contribution to the project I was involved with at Unity and take a step outside the Python bubble I had for so long limited myself to. This was shortly before I went on paternity leave. On returning from my leave, however, I found that a lot had changed. Most relevant to this post, the team had decided to move away from the Unity-oriented C# implementation of the product to one in TypeScript.

I, for one, had never programmed before in TypeScript but this was not going to deter me from giving it a shot. Having had a positive experience in learning C# on Codecademy, I was pleased to see that they had a course on TypeScript as well and signed up for it immediately. What was different this time was that I wasn’t learning TypeScript solely from the course. I already had a team implementing a product with this language, and this served as a very valuable means to get hands-on experience with it while I got myself familiar with the fundamentals and features of the language through the course. I noticed quite a few similarities to Python (focus on scripting, pyenv versus nvm for managing language versions and packages, similarity between npm / npx commands and the python command), and this helped me hit the ground running. What unexpectedly helped me a lot was my use of mypy in making my Python code type-safe over the past year or so thanks to my colleague Matti’s insistence. I felt totally at home in adding and manipulating the types of variables in TypeScript, which is something that would’ve taken me a while to get used to otherwise. Anyway, now I’m actively contributing to our new codebase thanks to the kind feedback and review of my colleagues and it feels good to be getting better at a new way of expressing myself in code :-).

Over the past three years, I have (and might I add, serendipitously) ended up programming in Standard ML, Racket (both as part of an excellent series of courses on functional programming offered on Coursera), C# and now TypeScript. It’s hard to measure how better a programmer this has made me, but it has certainly broadened my perspective to what one can do across programming languages and how it’s only a matter of getting used to some basic (often superficial) differences in how one reads and writes code before being able to apply what one has learnt or used in a previous language. The theoretical concepts, of course, are very similar. It’s just that some languages make it easier to do certain things than others. And this was one of the things that was emphasised in the Coursera courses on Programming Languages. Over the past year I have worked with some excellent programmers at Unity, some of whom have been academically involved with Programming Languages, and I bet any wisdom I have to offer in this little post would only scratch the surface of what they might have to say on the subject. Anyway, I really look forward to see where things go from here for me!

Oh, and of course, I did get a shiny new certificate of completion from Codecademy!

Completed Learn C# Course on Codecademy

It’s been just over a year since I started working at Unity, and it might come as a surprise to some that I haven’t coded in C# during all this time. Why? Because Unity is written in C# and so is much of what is created using Unity. To be fair, I was able to get on with my work using just Python given that it was mostly research and prototyping. I did try learning to code in C# through some Unity tutorials back in December 2020, but those turned out to be more advanced than I could handle and didn’t cover the absolute basics well enough (at least what I had come across) so I shelved that effort then.

Fast-forward to a year later in December 2021, and I found myself having to go on a month long leave to be in India while my wife and I expect our first child. Other than taking care of her and catching up with my parents who I hadn’t visited since around two years owing to the pandemic, I had quite a bit of free time on my hands. So I decided to take up the task of learning C# once again. This time, I came across Codecademy, where I found introductory courses for different programming languages including C#. And I’m talking real beginner stuff – how to declare variables, conditionals, loops, etc. This was great because, although I could understand these basics well enough without a course, it seemed to gracefully lead on to more advanced concepts such as classes, interfaces, inheritance, LINQ, etc.

So I got started with the course. Codecademy provides one with a browser-based editor and terminal to write and compile one’s code for convenience. I actually found it annoying because it was quite sluggish, didn’t have auto-completion and gave me no idea of how I would write the code on my own machine having set up everything I need to run C# code locally. So I took some time to research how this is done – installing the Mono Compiler and the necessary Dotnet libraries for Linux to write and compile C# and Dotnet projects respectively. Not just that, it took a while to then install the necessary Omnisharp libraries in order to make auto-completion work in my editor of choice – Vim! I’ll try to write a more detailed post on this sometime later, but no promises – the baby is here now ;-).

Once all that was done, I was ready to go! I got done with the course in about a month, at my own steady pace. Repetition was the key – I made sure to write every piece of code myself in my local machine although a lot of it was the same, such as imports, base class and main function declarations and so on. That really helped with developing fluency and also getting a sense of what is needed and not needed in different scenarios. The course, I must say, is very well-designed. The first few chapters were bordering boring for me because I was already familiar with much of what was there, having programmed in C / C++ in the long past but once I got to the chapter on Classes and Objects, things started to get more interesting! What helped was that over the past year, I maintained some discipline in writing typed Python code with the help of MyPy and also using abstract classes via the ABC Python module. C# being strongly typed, the practice of using types in Python obviously helped. But working with abstract classes in Python certainly made it easier to understand interfaces and inheritance in C# better! Same when it came to references, because I did read up quite a bit on mutability in Python. And finally, the section on LINQ was a lot of fun, and bore resemblance to the kind of step-by-step data-processing code I wrote about a year ago in PySpark.

So, now that I’m done with this course, I have this shiny certificate acknowledging my effort!

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Next, my plan is to head over to CodeWars and get started with a few Katas to further consolidate what I have learned so far! And perhaps think of an idea that would help me better understand how to organise my C# code into a larger project. Still a long, exciting way to go!